STEAM for YouthPlan of Work

Back to the Program

Marshall County CES

Title:
STEAM for Youth
MAP:
Youth in Science
Agents Involved:
LDM
MAJOR PROGRAM 1:
Science, Engineering and Technology 4-H Core Curriculum
MAJOR PROGRAM 2:
4-H Youth Development Programming
Situation:
Growth in the world of science, engineering & technology happens daily. This growth has also led to:
* Shortage of people to fill technology & related fields
* Need a diverse pool of trained scientists to frame and solve problems & educate others.
* Under-representation of women and minorities in STEM careers (1).
* Need for knowledgeable workforce to operate, service and maintain advancing robotic manufacturing and production technology
[(1) NSF Grant: GSE/EXT: National Girls Collaborative Project:
Advancing the Agenda in Gender Equity for Science, Technology,
Engineering, and Mathematics, Grant No. HRD-0631789.]

Youth experience formal education in schools which includes SET & mathematics area, No Child Left Behind (course content, testing, tutoring provided in schools). 4-H non-formal experientially based programming addresses science ability (process) and science anchors (content) under guidance of trained (scientifically able) mentors, reaches diverse populations; an increased awareness of SET skills, content, and career possibilities increases engagement of youth is STEM careers.
(* 4-H Science 101: Development, Delivery and Assessment of 4-H Science Programs. ©2009 National 4-H Council. All Rights Reserved. Permission to use for educational purposes.)
Long-Term Outcomes:
* Youth will utilize the scientific method to solve problems in their daily life.
* Youth will choose a career path in science, engineering or technology subject matter.
* Youth will utilize the scientific method in decision-making.
Intermediate Outcomes:
* Youth will use and apply the skills gained from 4-H science, engineering and technology.
* Youth will demonstrate and share new abilities in science, engineering and technology with others.
* Youth will practice scientific methods learned in 4-H SET programs.
* Teens will mentor younger 4-Hers in science, engineering and technology programs.
Initial Outcomes:
* Youth will increase interest and engagement in 4-H science, engineering and technology.
* Youth learn new skills in 4-H science, engineering and technology programs.
* Youth will be introduced to careers in science, engineering, and technology.
* Teens participate in science, engineering and technology 4-H programs to acquire new skills.
Evaluation:

Initial Outcome: Youth follow scientific methods when making decisions.

Indicator: Youth have success in SET related projects or can explain where experiment could have been approved upon.

Method: Surveys & Observations

Timeline: 2017-18


Intermediate Outcome: Youth participate in SET activities outside of school. / Youth create a display or object related to SET and can explain what they have learned.

Indicator: Participation numbers for 4-H SET related programs increase. / FLL Team performance at regional tournament.

Method: Participation numbers in 4-H SET related club lessons & day camps. / 4-H Technology Club membership. / FLL Team scores & judges comments especially presentation related aspects of tournament.

Timeline: 2017-18


Long-term Outcome: Youth use knowledge and skills from 4-H science, engineering and technology in daily life.

Indicator: Number of youth who consistently participate in 4-H SET related programs from one year-to-another. / Youth who report using aspects learned at 4-H SET programs in school work.

Method: Surveys, observations

Timeline: 2017-20

Learning Opportunities:

Audience: Marshall County 4-H Technology Club Members

Project or Activity: Monthly Club Meetings & Lessons

Content or Curriculum: 4-H Science Engineering & Technology Lessons, Guest Speakers from Technology Based Careers

Inputs: 4-H Technology Club Leaders, Marshall County Extension Agent for 4-H Youth Development, 4-H Agent for SET, and community representatives.

Date: 2017-18 Club Year


Audience: Marshall County 4-Hers

Project or Activity: 4-H Robotics

Content or Curriculum: 4-H Robotics, 4-H Communications, etc

Inputs: Marshall County Extension Agent for 4-H Youth Development, 4-H Technology Club Leaders, 4-H Agent for SET, etc.

Date: 2017-18


Audience: Marshall County After-School & CFS Club Members/Students

Project or Activity: School Enrichment Programs, 4-H Club Lessons and/or Day Camp Activities

Content or Curriculum: 4-H "Exploring Our Environment" or "Acres of Agriculture"

Inputs: Marshall County 4-H Youth Development & ANR Agents, 4-H Program Assistant, Marshall County 4-H Teen volunteers

Date: 2017-18


Audience: Marshall County After-School & CFS 4-H Club Members

Project or Activity: National 4-H Youth Science Day Experiment

Content or Curriculum: 4-H NYSD Lesson

Inputs: Marshall County 4-H Agent & Program Assistant, 4-H Teen Volunteers

Date: Fall 2017


Audience: Marshall County 5th Grade Students

Project or Activity: Farm & Home Safety Day

Content or Curriculum: ATV and Lawn/Tractor Safety

Inputs: NRCS, Marshall County Conservation District, local ATV dealer representatives, tractor roll over demonstrator, and other participating agencies/organizations.

Date: Fall 2017


Audience: Marshall County Youth

Project or Activity: Tech Day Camp

Content or Curriculum: 4-H Aerospace Curriculum

Inputs: Marshall County Extension Agent for 4-H Youth Development, 4-H Technology Club Leaders, 4-H Agent for SET, and County 4-H Teen Volunteers.

Date: Fall 2017 or Spring Break 2018


Audience: Marshall County 4-H After-School & CFS Club Members

Project or Activity: Club Lessons

Content or Curriculum: TechXCite Modules

Inputs: Marshall County Extension Agent for 4-H Youth Development & Program Assistant and County 4-H Teen Volunteers.

Date: 2017-18 Club Year


Back to the Program